About Where Winds Meet
Where Winds Meet is a free-to-play open-world Wuxia action RPG from Everstone Studio and NetEase Games. Set in 10th-century China during the turbulent Five Dynasties and Ten Kingdoms period, it drops you into a living Jianghu as a wandering swordsman (or swordswoman) forging your own legend. The world mixes Sekiro-style real-time combat, parries, counters, and aerial combos with classic Wuxia movement like rooftop runs and qi-powered glides. Outside of combat, you’ve got professions, housing, co-op bounties, and big social hubs, so it plays like a hybrid of single-player ARPG and MMO. The game is available on PC and PlayStation 5, and mobile versions are just rolling out; and all versions connect through the same NetEase / game account.
What are Echo Beads in Where Winds Meet?
Echo Beads are the game’s main premium currency and the thing you’re really buying when you top up. Official guides and wikis describe Echo Beads as a paid currency used in the cash shop and gacha systems you spend on cosmetic outfits, weapon skins, mounts, convenience items, and on “Celestial Echo” draws for rare cosmetics. Echo Beads are bought with real money through the in-game top-up menu, NetEase’s web top-up page, or trusted partners like Lapakgaming; you can’t farm Echo Beads through normal gameplay.
What is the Monthly Pass in Where Winds Meet?
The Monthly Pass is a recurring, 30-day style product that gives you a mix of instant premium currency plus daily log-in rewards. It is a cheaper, slow-drip option compared to buying Echo Beads outright. You pay once, get a lump of premium currency up front, then claim extra currency or resources every day you log in during the 30 days. It doesn’t usually hand out raw power; instead, it focuses on draws, cosmetics, and quality-of-life items, fitting the game’s “no pay-to-win, appearances and passes only” promise. For regular players, the Monthly Pass is often the best long-term value as long as you log in most days.
What is the Battle Pass in Where Winds Meet?
The Battle Pass sits alongside the main story as a seasonal progression track. Each “Volume” (for example, Volume 1: Blade Out) runs for about five to six weeks and unlocks after you clear an early Chapter 1 quest. By playing the game, finishing dailies, weeklies, and seasonal objectives, you earn Battle Pass XP and Battle Pass Coins, which unlock tiers of rewards: weapons, upgrade materials, currencies, and a lot of cosmetics.
There’s a free track for everyone and paid tracks (often “Elite” and “Premium”) that add extra cosmetics, boosts, and shop currency on top. For spenders, upgrading the pass is usually more efficient than buying random cosmetics one by one, because you’re rewarded steadily just for playing.
Are my Echo Beads and purchases shared across Mobile, PC, and PlayStation?
Yes. Where Winds Meet uses a central NetEase / game account underneath your Steam, Epic, or PSN login. Official guides explain that once you’ve linked your platforms, your character, items, and currencies are tied to that account, not to a single device. That means Echo Beads and anything you buy with them (outfits, mounts, passes) are shared between Mobile, PC, and PlayStation as long as you’re logging into the same linked account and server everywhere. If you accidentally start a new account on a different login channel, that new account will have its own empty wallet.
Is Where Winds Meet pay-to-win?
At launch, Everstone Studio is very explicit: when you boot the game, you see a message saying “our monetization focuses on appearances, battle passes, and monthly passes… there is no P2W here; we will never sell power.” Reviews and early currency guides back this up: premium Echo Beads are spent on cosmetic skins, mounts, visual effects, and convenience items, not on direct stat sticks or level boosts.
That said, the game does include expensive cosmetic gacha (like luxury mounts) that can cost a lot of money if you chase them, which is why some players still debate the ethics of its monetisation even if it doesn’t strictly sell combat power.